With over a decade of experience in 3D artistry, I specialize in digital sculpting, character creation, and 3D modeling for games, 3D printing, and animation. My expertise lies in crafting high-quality 3D assets with exceptional attention to detail and optimizing topology for flawless functionality. Skilled in industry-standard software like ZBrush, Autodesk Maya, 3ds Max, and Substance Painter, I bring concepts to life, from initial sketches to fully realized 3D models.
My portfolio showcases diverse projects, including mascot creation, promotional character models, and intricate statues for renowned clients like JNE Logistic, Balpil, and Indonesia Comic Con. I have a proven track record of successfully managing client relationships, leading teams, and delivering projects that exceed expectations.
Passionate about innovation and problem-solving, I thrive on pushing creative boundaries to produce captivating visuals that enhance storytelling and engagement. My comprehensive knowledge of the 3D pipeline and dedication to excellence make me a valuable asset in any creative team.